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Mass Effect 2: The Soldier Class

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If you’re looking for a well-rounded action packed game with killer graphics and game play, the much improved and anticipated Mass Effect 2 will be right up your ally being released January 26, 2010. Featuring 3 classes, and most notably, the Soldier class, Mass Effect 2 offers a substantial increase in game play due to it’s class differences. Though I’d love to cover all three, this article is strictly meant to advertise the Soldier class, also known as the games weapon master.

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The Soldier is able to use all ammo types in the game, which means the weaponry arsenal is pretty big, offering ways for the gamer to customize weapon types to destroy any and all enemies. Along with it’s increased health and adrenaline fueled boots, the Soldier is an extreme warrior who’s offense matching their defense. The possible weapon damage is off the charts in comparison to other classes, and matched with their defensive capabilities, the Soldier acts as a one man army fit to annihilate the opposition.


Another plus to the Soldier class is that it is accompanied by a Soldier-exclusive weapon, the light machine gun, and if you want to use it, you’ll have to be a Soldier. The combat mastery exclusive class rank for the Soldier also offers options once the rank has been maxed. You can side with either the Commandos, which will increase your damage and overall weapon attributes, or the Shock Troopers, which will propel your agility skills to the next level.

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So why is the Soldier class the feature of Mass Effect 2? Because it undoubtedly was the biggest improvement in the game. Instead of having to “level up” your mastery of armor and weapons, in which case you usually ran out of points, the player now starts with full mastery, which propels the gamer to much more realistic game play as the Soldier. Mass Effect 2 is a lot to look forward too.

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